Is documentation dead? Communicating UX design in the age of prototyping

Is documentation dead? Communicating UX design in the age of prototyping

There is a growing trend for UX designers to create interactive prototypes as a primary deliverable from the design process. Prototypes can be powerful tools for communication because they help stakeholders, users, and technical team members to envision and experience the design “hands on” and give feedback on it. Let’s face it: no one likes to read lengthy documentation. So, if we create prototypes, does that mean we don’t need to provide any other documentation of the design?

In this interactive session, we will dig into this question with a small group of peers who are exploring new ways of communicating design. Everyone in the group will share examples of UX design and documentation. We will discuss questions, identify aspects of design that are best communicated via prototypes or that need to be communicated in another way, and gain insights and new perspectives on our design process.

Note: this is a collaboration session, which is an invite-only, small-group workshop. In some cases, these sessions require position papers, prework, or advance correspondence with the facilitators. Please email the facilitator for more details on the requirements for this session. Accepted attendees will be asked to pay a $100 fee to cover the space and light snack during the session.

Advanced Interaction Design
Location: Date: June 7, 2017 Time: 4:30 pm - 7:30 pm Lisa-Battle-467x467 Lisa Battle RachelSengers-bw-467x467 Rachel Sengers